NHodgesVFX

Hello! I am Nathan Hodges, a VFX Tech Artist focusing on games.
linkedin.com/in/nhodgesvfx/

Realtime Demo Reel



Demo Reel



Special Skills

Simulations

Volumes, Flip Fluids, Particles, Cloth, Grains, and experience baking them for use in game engines or using game engines implementations directly

Software

Blender, Houdini, Substance Painter, Marmoset Toolbag, Embergen, Godot Engine, and UE5

Programming

Rust, Python, C#, GDScript

Texturing

Texturing with industry standard tools like substance painter and Marmoset Toolbag

Rendering

Experience with a wide variety of render engines. Both realtime like UE5, Eevee and Godot, and offline like Cycles and Arnold