Rain Generator Blend

Publish Date: 2022-08-17

An image showing a bunch of rain hitting the surface of a water tank causing splashes in a room with mirrors on all sides. Lit with a bright baby blue and green lights.

Description

This Blend file provides a Geo Nodes group which can help you simulate rain using a fluid simulator like the built in one in Blender or using the Flip Fluids Addon.

Usage

  1. In a new file create a plane, Size this plane to the area you want to rain to fall

  2. Add the geometry nodes modifier to the plane

  3. Go to File Menu -> Link and select the downloaded blend file, you can also use append if you wish. In the Link / Append menu navigate to node groups and select the |Rain geo modifier|.

  4. In the geometry nodes modifier on the plane select the linked / appended node group.

  5. Play around with the settings to get something you like, view the next section for documentation on what the various settings do.

  6. Add the fluid "Inflow" modifier to the plane object, if your using Flip Fluids you must also enable the animated emitter option.

  7. Add some initial velocity to the object in the negative z axis. TIP, use a driver to vary the velocity on all three axis to simulate wind, using a force could also work.

  8. At this point provided you set up everything else required for your fluid system it should just work.

Geo Node Group Documentation

Example

Open the blend file directly and select a scene to view an example of how the system is setup using the Flip Fluids Addon or Blender's built in fluid solver

Issues

Please report issues on the Github issues page.

License

Rain Generator Blend © 2022 by Nathan Hodges is licensed under CC BY 4.0

Download

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